I was a bit annoyed at how hard it was to visualize the sheer amount of pages this site contains, so I replaced the draft 2D visualization I had on my 20 year anniversary post with a pretty nice
WebGL one, which is going to live here for the foreseeable future.
The library I found to replace my hand-rolled
D3.js code also supports VR, so if that’s your thing, use this link instead.
Warning: The VR version will not work directly an Oculus Quest 2 for now – it is simply too detailed, I will be paring it down a bit ASAP.
Also, don’t expect this to work on mobile anything. It will render on desktops with relatively modern GPUs and it is quite speedy on my M1 Pro, but realistically it is hardly optimized.
The graph is updated automatically, and I will be playing with it (as time permits) to see if I can improve navigation and interactivity (right now it’s just plain visualization).