The language that helped coin the moniker Rust Evangelism Strike Force, and which is slowly starting to get to me.


Category Link Notes
Game Engines Bevy a data-driven game engine
GameLisp a scripting language for Rust game development
RG3D a 3D game engine
Libraries kay an actor system for Rust
lunatic a platform for building actor systems running WebAssembly
pulldown-cmark Markdown paraer
rust-crdt A family of CRDT's supporting both State and Op based replication
syntect Syntax highlighting using Sublime Text definitions
Parallelism rayon a data parallelism library
Profiling heaptrack a memory profiler
Tools rust-musl-builder Docker wrappers for building Rust binaries with musl

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