Not much to write about today, I’m afraid - been looking for a few files from the 20th century, and found a lot of my previous graphics design work, including some great banners I did for my old games site.
I was thinking of putting some of them back online, and just then I found a set of photos from a Quake III Arena tournament we organized in 2001 (it was by far the most crowded event in the Internet World 2001 fair) and the custom skins I whipped up for it - two extra skins for the Visor model, skinned green and yellow to match the built-in red and blue (which also got neat shoulder patches through a little tweak on the animation script):


(Apologies for the banner, it was made to be as annoying and in-your-face as possible. I have far better ones, honest.)
Ah, those were the days. Q3 makes for great spectator sport, and it was a pleasure to design for. I re-skinned some of the decor too - It was a Yorn sponsorship, and banners and gargoyles were replaced by suitable logos in-game.
It was by far the most fun I had doing hard work (setting the whole thing up - and publishing everything om our games portal - was pretty damn stressing), and a far cry from my current mega-corporate stance. The most excitement my mouse gets these days is hopping around inside budget drafts.
A little piece of trivia: I still use the tournament server as my desktop.
Meanwhile, Melo popped up on MSN and led me to his very neat hint on publishing virtual hosts via Rendezvous and a couple of other things:
- The Counter-Strike Source Beta, which is based on the Half-Life 2 engine (finally it looks like something halfway decent, even if it’s only for Windows)
- And this amazing way of patching Windows safely - using Knoppix, of all things, to update your Windows installation.