# Blender

I’ve been trying to use Blender since what feels like the dawn of time, but its notoriously opinionated user interface clearly hasn’t stuck, and every time I go back to it I find myself having to re-learn the basics.

Regardless, I go back to it every year or so.

## Resources:

Jan‘18 Armory3D A 3D game engine based on Blender

## Notes on network rendering

The canonical way to do network rendering out-of-the box in 2.76–2.79 is to:

1. Remove objects and lighting from the default scene
2. Enable the netrender addon in User Preferences...
3. Select it from the top-level menu
4. Set mode to Master and set the master parameters in the side panel
5. Save the file as master.blend
6. Set mode to Slave and set the slave parameters in the side panel
7. Save the file as slave.blend

After copying the .blend files to the relevant machines, they should be invoked as such:

# master
blender --background master.blend --addons netrender -a -nojoystick -noaudio

# slaves
blender --background slave.blend --addons netrender -a -nojoystick -noaudio


This is, of course, ridiculous since it bakes the IP address and port of the master into the .blend file, but might be fixable by manipulating the file itself.

## Caveats:

• The 2.76b version that ships with Ubuntu Xenial (16.04 LTS) armhf doesn’t include the netrender add-on for some reason. 2.79 is slated to ship with Bionic (18.04 LTS) armhf, and appears to include the add-on.