|| Framework 7
|| Pretty well-rounded.
|| For swipeable, orderable lists
|| A worthy successor to iUI
|| Overall, quite similar to Ratchet
|| The Palm/WebOS survivor, which actually works great on an iPad
|| Do you really need jQuery?
|| No. Great piece on techniques for mobile dev.
|| Chocolate Chip UI
|| A very promising and polished approach using CSS3 and HTML5.
||Interesting mobile-focused DOM libraries
|| A cross-platform library with a uniform UI style.
|| A scrolling layer that uses CSS3 to deliver a near-native feel.
| Sproutcore Touch
|| Lets you create
Processing.js apps that can be run and edited directly in HTML5 browsers and will run offline.
|| A version of iUi optimized for the iPad
|| The original library for building web apps for the iPhone, which started using native CSS animations from 0.31 onwards.
|| A jQuery plugin for web UI development, using native animations and a nice look and feel.
|| Neat, only lacking CSS3 animations.
|| Offers button popups (currently broken in OS 3.0, but apparently fixable)
|| Some of the samples are amazing.
|| A reasonably complete framework focusing on functionality rather than looks
|| A widget-oriented approach (tabs, toolbars, integrated maps, etc.)
|| A more structured approach that significantly improves upon iUI
|| iOS URL Schemes, handleOpenURL
|| Fairly comprehensive listings of URL schemes for third-party apps
|| Pixel Proliferation
|| Another set of Photoshop templates (also includes TV and other smartphones)
|| A screen sharing app for design testing
|| CSS for iPhone 4
||Notes on tweaking CSS for the new display.
| Targeting the iPhone 4 Retina Display with CSS3 Media Queries
|| Customizable Themes with CSS3 and -webkit-mask
|| Creating toolbar buttons and gradient/highlight overlays without umpteen graphics.
| How to Make an HTML5 iPhone App
|| All the basics, neatly detailed.
|| Mockapp presentation templates
|| Keynote and PowerPoint template designs for doing mock-ups.
|| iPhone Development Emergency Guide
|| Very much to the point.
|| A touch of Cocoa: inside the iPhone SDK
|| With the extinction of the NDA, things became a lot more interesting.
|| Ultimate iPhone Stencil
|| an OmniGraffle stencil for UI mockups
|| iPhone GUI PSD
|| A Photoshop file with UI assets
|| Yahoo Stencil Kits
|| Also includes some iPhone UI elements
||Alternative frameworks for development using scripting languages.
| Titanium Mobile
|| pretty interesting.
|| Compiles C# to native code.
|| CSS-like styling for Cocoa
|| An impressive way to easily style (and re-style) your applications using a CSS-like syntax
|| An impressive and (free, MIT) Lua framework for iOS development.
|| An Objective-C wrapper around the CoreGraphics CGContextRef
|| A pull to refresh view
|| An OpenGL ES 2.0 3D engine for iOS
|| A UI library that mimics the Twitter UI for the iPad
|| A set of examples for dealing with common web service interfaces
|| MGSplitViewController for iPad
|| A very nice view controller with a few neat twists (like draggable splits)
|| iPhone Development: 12 Tips To Get You Started
| iPhone dev: basic image processing package
|| Kind of strange considering the amount of built-in graphics primitives, but may be of use later.
|| A collection of UI classes and utilities derived from the Facebook app
|| A nice primer for people who want to start from scratch
|| Switching from scripting languages to Objective C and iPhone: useful libraries
|| Covers HTTP, JSON, XML, regular expressions and SQLite libraries that may come in very handy indeed.
| iPhone dev: Retrieving user phone numbers
|| So it’s apparently possible to retrieve the MSISDN from the system, although it’s not clear in what format.
|| An interesting Ruby framework that despite being open-sourced and a commercial product, has probably the worst marketing strategy ever, since you can’t even read the docs or watch demo videos without registering with them. Utterly lame.